systems-with-entity #5
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feat: Systems can now optionally receive the entity ID alongside their components
Supporting changes:
Entityandgenerate_unique_entity_id()extracted into their ownentity::namespace (replacesCommon.hpp) - AddedICreationBatch/TypedCreationBatchwhich queues batches of entites per Archetype for creation and reduces heap allocations per queued entity.query/directory flattened;filter_archetypes()colocated inUtils.hppStaticPartitioner, removes the deadconcurrent_systems_estimatepath and fix the missunderstanding from cpu usage with taskflow subtasks (long as comment, check diff).dt > avg * 1.35