Tweak shader settings for ghostty, make it less annoying.

This commit is contained in:
Martin Larsson 2025-07-15 12:32:47 +02:00
parent 0d5ac652ab
commit cca5c9f677
3 changed files with 21 additions and 18 deletions

View file

@ -44,7 +44,7 @@ void mainImage(out vec4 fragColor, in vec2 fragCoord) {
vec4 c = texture(iChannel0, uv + s.xy * step);
float l = lum(c);
if (l > 0.2) {
color += l * s.z * c * 0.0075;
color += l * s.z * c * 0.0035;
}
}