Tweak shader settings for ghostty, make it less annoying.
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3 changed files with 21 additions and 18 deletions
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@ -8,8 +8,8 @@
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// - Removed tint
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// - Made the boundaries match ghostty's background color
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float warp = 0.115; // simulate curvature of CRT monitor
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float scan = 0.2; // simulate darkness between scanlines
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float warp = 0.07; // simulate curvature of CRT monitor
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float scan = 0.125; // simulate darkness between scanlines
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void mainImage(out vec4 fragColor, in vec2 fragCoord)
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{
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